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Official APB October Summary
Nov 08, 2008 - 10:33 AM - by Vortech
Greetings All,

Welcome to the October community newsletter wrapped in a nice warm APB template to keep out the cold Scottish weather (which wasn't mentioned in my job description I can assure you). As you can see the template is headed by our new official APB logo which we hope you guys will like.



October Update:

It seems like only yesterday we were preparing the September update for release, yet one month on and we find ourselves writing the latest newsletter, so let's get down to business.

Game News:

This month has seen us pushing forward... [Read More]
0 Replies | 50 Views
Realtime Worlds Expands Senior Management Team
Oct 20, 2008 - 6:04 PM - by Vortech
REALTIME WORLDS EXPANDS SENIOR MANAGEMENT TEAM



Respected gaming veterans join award-winning developer.

DUNDEE, ScotlandOctober 21, 2008 – Realtime Worlds, a leading independent video game developer, announced today the appointment of Brian Ullrich as the company’s Director of Development, and of Robert Rice as the company’s Vice President of Online Operations.

Brian Ullrich, who joins Realtime Worlds from Electronic Arts, will report directly to RTW CEO David Jones and will take charge of development, ensuring that... [Read More]
0 Replies | 23 Views
Official APB September Summary
Oct 08, 2008 - 9:48 PM - by Vortech
Greetings All,

Firstly let me thank everyone who has so far registered their interest in Realtime Worlds and APB: All Points Bulletin. It’s great to see so much interest at this stage and hope we can grow that interest over the coming months. Anyone who still hasn’t registered and would like to receive news direct to their email can sign up at: Realtime Worlds: Register your interest in APB



September Update:


September has seen the APB project... [Read More]
0 Replies | 215 Views
Chris 'Ulric' Dye: Facebook, APB Beta, and a New Contest!
Aug 26, 2008 - 8:20 AM - by Vortech
Our favorite community manager Chris 'Ulric' Dye was recently interviewed by WarCry. This article touches on the recent Facebook contest, beta news, and another upcoming contest. Make sure to read the end of the article, and as always.. enjoy!



Quote:
Originally Posted by WarCry

... [Read More]
0 Replies | 189 Views
Realtime Worlds Puts Out An APB For NVIDIA Physx Technology
Aug 18, 2008 - 1:00 PM - by Vortech
SANTA CLARA, CA—AUGUST 18, 2008



Often under appreciated by those who only casually play games, fast and accurate physical models and calculations are a key to a game’s playability and realism. From the effect of explosions on nearby objects, to the impacts of car accidents, to how a character reacts when hit, physics is as important to realism as high-quality graphics. Because of this, Realtime Worlds’ upcoming massively multiplayer online game, APB, will take advantage of NVIDIA® GeForce® GPUs and PhysX™ technology to enhance the game’s free-form combat and real-time driving environments.

APB will bring... [Read More]
0 Replies | 57 Views
testing  testing

 

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